Take a moment to judge the distance. Touch the screen, pull back and release. Move on to the next hole. Take a moment to judge the distance. Touch the screen ….
You see where I’m going. Such is the so-called “gameplay loop” of Desert Golfing, a delightful game from developer Captain Games that, upon release, was filled with intrigue. What was it about the minimal golf game that made it a hit where dozens of others failed? I’m still not entirely sure.
All I know is that it goes on … and on … and on. You’re golfing in a desert, a sparse desert with no scenery. Except once every couple hundred screens you might see a cloud in the sky or a cactus in the background. What made those appear? Did I do anything? Can I interact with it?
And is the dang color pallet changing?
Here’s the official description of the game from its store page:
To see a world in a bunker of sand
And a heaven in a wild cactus,
Hold infinity in the pocket of your shorts,
And eternity in Desert Golfing.
Desert Golfing is addictive, relaxing and still as full of intrigue today as it was when it came out. There’s probably nothing more to it than a really serene, casual golfing experience but that didn’t stop me from playing it and playing it for well over a year. I made it to hole 20,000 or so before I lost my save in a phone transfer.
I think it’s about time I start again …
Desert Golfing is $1.49 on Google Play.